Thank you, it's always good to know it was good enough for some players. :') Because it felt like some were expecting me to make another Baldur's Gate on my own. I mean, I would have liked that as well, but... it is what it is. :')
The road to Baldurs Gate was paved with incrementally improving games and even if a game you release is a failure from your perspective, it will have taught you new things to use in future games. Sometimes you have to try new things to see what works and what doesn’t.