a near-perfect implementation of what most people thought when hearing the theme of the jam
[strategy/balance discussion ahead]
the overall gameplay is quite fun at the start and stays fun for a good time. I only had an issue with the prestige, really!
the problem is the reset feels quite harsh, there is no explanation of what it does (gives you production-boosting "gears" that can be added to either paper or wood) and I felt unrewarded after deciding to prestige with less than 10XP and losing all my progress save for a ~40% production boost to one of the items.
some suggestions to address those:
1. make prestige xp rewards more useful and more diverse
2. have a minimum xp requirement for prestiging (or suggest a recommended minimum somewhere)