Having a mechanic that serves both for combat and navigation was a very clever idea, and the dialog was funny and entertaining.
The thing that bothered me the most in this game was the lack of feedback when I got hit. Adding an audio effect and some kinda of visuals when the enemy hits you would have improved a lot the game feel.
One minor issue was the UI for the dialog. In my monitor (1920 x 1080), the text was missaligned with the dialog box, sometimes being completelly out of it.
With that said, great job, very solid entry.