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A well executed Platformer, I like that the snails don’t hurt you and dependent on the situation can be helpful to you or block your way. Level design was also well done, I noticed for example that you made sure there is always a way to drop back down to a lower platform close by, in case you missed a coin and want to collect it. The boss fight needs work, there was zero visual feedback that I damage the boss, took me a while to notice the health on the UI. Then I glitched into the ceiling and couldn’t finish the fight. I liked it, great entry.

Thank you for playing my game and I liked that you noticed the level design of the game and for your criticism, thank you