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Thank you very much. It means a lot. It’s great to hear someone enjoy the thing you put yourself into.

This game is made by n UE4

You have really good talent bro.. Did you also do the animations too.

I know how hard it is to script, animate etc. 

yes I did. 

some of them were hand made in blender using IK, some of them were captured using my homemade lowcost mocap system :) and specific animations are pocedural using post process realtime update to respect physical obstacles

yo can i do something like i did a move make a vedio of that and it automattically take it as animation?

(+1)

There is a bug found sort of a spelling error... At the beginning of the game "scroll to cycle through your items" The spelling of through is wrong. 

Pls reply bro

yes, there are some very interesting tools out there already available. Thanks to AI you are able to record a video of yourself and convert it to skeletal animation compatibile with unreal engine.

Don’t want to promote any specific product but magical words for internet search are ” video to mocap” 

One is especially good and it is produced by a company that also made a very popular and affordable motion capture suite

And about the bug pls fix it and upload the game to steam too  🙏🙏

Update will probably be more problematic because the PC I build this project on got HDD corrupted so it is no longer possible to rebuild/update/patch the game (not in a traditional way)

Steam is out of my reach. For me Itch.io was and always will be home for small indie projects. You also need a registration fee and a lot of paperwork to be done in order to publish on steam.

no prob. 

I am really sorry for this... Imagine working on a game for 8 months for this mishappening. BTW any plans for a parkour game? 

I already have something on my mind but it requires so much more time that I don’t have right now. Hopefully in near future I will be able to create a demo at least…