Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I like the styling of the story being a sit-com. The laugh track was excessive, but I understand that that is often attributed to sit-coms.

The story was clear, and the puzzles were intuitive. When I explored, I understood what I needed to do.

However, traversing between the attic and the garage was repetitive (took too many clicks, when I already knew where I wanted to go.)