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I'm happy that you like my game.

And yeah, unfortunately, we can't give much context outside of visual storytelling, since we were using the Transended Language diversifier. so it was challenging and aimed more at how the player interprets the story when looking at the visuals.

We originally planned to add a couple of things, but our progress was slow and we didn't have time to add more before the deadline. but we did our best for this game and are happy that you enjoyed what we managed to make.