I really love the crisp geometric abstract art you have going for the characters! Also, the sound effects were pretty silly. Always a fan of the most reliable instrument (our mouths). Gameplay was nifty too!
I think if I could provide quick feedback, I'd probably suggest focusing on one art style when it comes to how you express your game both via visuals and audio. Like if you go with these cool abstract characters, it may clash with your mouth effects. Same for your background, the garden grass kind of seems like a more warm cozy aesthetic versus the silliness you have in your sounds, and sci-fi-y-ness you got going on with your characters.
Regardless, had fun! If you keep working on this, keep it up!