Hey Geotsak (and team), I just finished your game and really enjoyed it! I love the tricky balance of keeping an eye on your time gauge, scanning the minimap for incoming obstacles, and carefully weaving around planets to keep one boost chaining into another.
Regarding the art style, nice work all around. There's a good variety of planets and obstacles to keep things interesting as you play and replay the game. I also like the variety of dangerous objects like orbiting moons and black holes.
The music and sound effects compliment the frenzied and fun gameplay nicely. Very well done.
In terms of gameplay improvements, one thing I didn't grasp right away was what speed I should be traveling at. I did a few "perfect" runs at 100%, 75%, 50%, and I couldn't make it back to Earth in time even when getting every possible boost. When I dropped down to about 25% speed on my next few runs, I was eventually able to get back to Earth safely.
Overall, this is a really solid jam game and a fun mechanic that hopefully you will expand on later. Very cool stuff!