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(+1)

I've played it till the end, this game right here is the real definition of freedom. This game can make you feel creative, amazed, and having fun. 

I have a lot of fun by combining time stop and the knives, which is actually too op. maybe limiting the knives can be used with some reload system (or longer cooldown), and for time stop it actually can be used infinitely, which accidently gave me a strange way to clear the levels, other than some 3 locks level and the one box falling, I felt I'm not using anything beside knives and time stop

DISCLAIMER,

Yeah with time stop and multiple knives, I could make a moving platform and


stairs?...

Yeah with these screen shots, we could understand just how op this 2 mechanics combine.

And for last, yeah your game is just so fun!

Hi! Thanks for playing my game! I agree that the knife timestop mechanic is too op for a puzzle game. But I realized that too late in the design and kinda just try to make the real solution obvious and easy enough. Beside there is a skip level button anyway. If I expand this game I will definitely find a way to nerf this mechanic tho