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Thank you so much for giving it a shot! I had a tendency to stick to making bullet hells when working on personal projects or joining game jams, so one way or another I figured out how to pull it into the mix! I really enjoyed making the boss in the style of older platformer / arcade games where instead of having ‘health’ you need to ‘grab and throw’ at them.

Again, thank you a lot for playing my game! :)