In this game, climb a tower and collect powerups along the way.
My run met its end when I couldn't do frame perfect jumps with the following sequence: super jump, dash, hit timer, dash, jump from platform, dash, jump to lip, dash to fade block, (super) jump to next level.
I had a bit of an issue at the start where the game would have framerate issues, but as things cached in, things got smoother.
You've done well in its creation. Should it be easier? Corporate would obviously say no, but I'm not entirely sure I'd ever see the solution if I stuck with it.
Viewing post in Electrify jam comments
I'm a huge fan of hard 2D Platformer like Celeste and I sadly realised to late that the game is just too hard. I personally don't have a problem with the difficulty, but not everyone (or basically no one) enjoys this sort of difficulty. My mistake really annoys me because it would have been so easy to fix, but I guess now it's too late.