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This game is on a good track. It accomplishes most of the things that a schmup has. It has a nice atmosphere too.

In a gameplay perspective I think there are some points that, shall they be improved, would make for an awesome package.

- Enemies always shoot at you, but giving them custom shooting patters (other that the bullets that explode and spread) would give them more personnality and also a chance to the player to show his expertise.

- Rather than giving the player all the weapons at the start, you could make them appear as power ups.

- No healing + unforgiving enemies make for a time limited rather than a skill-limited experience. By increasing player ship responsiveness and giving enemy ships attack patterns you will make the player feel he is in control.

Keep up the good work!

thanks for the feedback, just fixed some bugs to be updated soon ,then i will focus more on the gameplay experience(already planned to lower the amount of bullets enemy shoot + i was thinking of the healing or adding more raw health to the player but  i dont want it to be so easy to beat tho )

i will do my best , thanks again