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Been playing here and there with the 5.7.2 update. I'll share my experience regarding the changes here, if that's okay
The dash feels way better while not being absolutely broken anymore. Teleport is alright as ever and the wall jump felt a bit less responsive (hella clunky still but it remains my favorite of the bunch), as for the dodge roll it went from kinda pointless to being the best movement ability since the removal of cost, honestly ^^'

I like that each characters have each a fixed ability now but I fail to see what having different jump heights brings at all at the moment. In my experience all it did was making the new cat character not being able to jump up the 1 block high platforms :shrug:

I won't criticize the bantering characters too much since they just got implemented, and I'm guessing skipping the intro cutscene will be a thing in time. Although I sincerely hope the dialogue box popping up during gameplay will only be an option. With the instructions on screen at all times it was already fairly busy imo, having on top of that a box taking away 20% of screen estate for no good reason was not appreciated AT ALL.
(I'm guessing the dialogues are only placeholders so I won't comment on them either)

Hoping my feedback will help!

(+1)

Thank you for your feedback! I'll try to come up with something to make things more convenient, but I can't guarantee it at this point.