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(1 edit) (+1)

Thanks for trying. I would have expected the build artifact to run on that platform's version, but it seems a separate compilation is required. Someday someone might figure out Flatpaks, but for now you could try to download/clone the repository and run install.sh. That should take care of everything.

Also, feel free to come aboard the Colourship for a chat or support.

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Appreciate the reply! I gave that a try and after sorting out some of the odds & ends to run install.sh, it errors out with:

"/usr/bin/ld: cannot find /home/[username]/.../heXon/Dry/lib/libDry.a: No such file or directory"

If I understand right, install.sh should be pulling that alongside the other necessary stuff from the Dry repo, right? I checked my local files, and as expected, it's not there, so I partly understand why it's failing, but not sure what's still asking for that file nor why it creates the lib directory but doesn't pull/produce the relevant file. In any event, I've learned some more Linux stuff, sort of, so if nothing else there's that. 😅

I'm guessing my best bet may be to try switching to Linux Mint and trying it in the same environment, which tbh I've been considering switching to Linux Mint at some point anyway.

(+1)

Don't blame yourself, it's a mess. I'm not quite a neckbeard myself. :)

The script is supposed to pull and build the engine, not err. But since it looks like you'll be switching to Mint anyway, I guess there's no immediate hurry to solve it, and I'll just assume you can  simply unpack on your new platform.