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Cool stuff! This is probably one of the more original games in the jam. A ship with a doot-doot and little blue gremlins. Peak material! The audio was incredibly mixed as well (that music soothed me and blended well with my occasional doots).

I guess as for critique, I found the art to clash a little bit with each other. I'd probably look into a consistent pixel brush size and keep that across all environmental and character assets. As of right now, the octopus feels a bit out of place when compared to your high-rez-looking ship.

Another thing I noticed was that I didn't feel the need to use A or D since I was able to do what I needed to do to win the game. I didn't feel like I had an incentive to use it--keeping all my little gremlins alive--since their loss didn't impact my gameplay that much (if at all)

Regardless, super unique stuff, and if you continue to work on it, keep it up!

Thank you very much, really happy you enjoyed!

The art style is indeed a bit incoherent, the monster and some background elements are just slightly modified stock imagery for now. I went through a few art styles over the week and I'm still not sure how I'll tie it all together.

I had also hoped to make the ship tilt with the waves to have a real reason for balancing but wasn't able to make it work in time. 

I'll definitely be working on it a bit more, thanks again for your kind words!