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(+1)

I like the idea and throwing asteroids around is more fun than expected. I'm not sure if it's just me, but the gameplay feels a bit slow. The asteroids spawn very far away and are closing in not very fast. You either could play close to earth which makes it more likely to miss an asteroid or accidentally hit it yourself. Or from further away which makes it easy to find them and I easily reached > 50 days.

Maybe limiting the grab range and adding warning signal when asteroids come close to the earth. This could balance the two playstyles more. Otherwise it was a nice game. Good job!

(1 edit)

Thanks a lot for your feedback! In hindsight I should've probably playtested more to perfect the gameplay loop but oh well, I spent way too much time making the actual game haha (and making the stars look pretty).

I didn't want to add a warning mechanic so as to always keep you on edge so I only included a highlight feature to keep that moment of "OH SHIT,  THAT ONE'S WAY TOO CLOSE".

Also I played your game and it was one of my favourites in the jam, great job on that! 

P.S. There are some easter eggs when you reach higher numbers of days btw ;)