My companion currently has not joined Itch yet, he did play your game and asked me to forward it ^^:
'RB'
I really liked the polish amount of options this has. There is a main menu with options, separate credits, and different bg art for each 'character'. (I played the 1st character, and wanted to see if the 2nd one had a different story, sadly, they did not... but there's only so much time in a jam. I do think they had less RAM maybe?)
Speaking of the story, the gradual escalation of the situation as portrayed by the searches is quite funny.
There's a coupld of things that I think went less well, and I did sort of miss music, or maybe some more involved ambient noise (although what there is is quite good, and I understand the understatedness of what there is now may be on purpose). Also, pop-ups where kind-of annoying in real life, and the main game loop is based on recognising that feeling.
(Oh and lastly, my mouse-cursor was gone in the game after the first story finished. I suppose the elder god ate it...)
P.S. Reminds me a bit of Daniel Mullins' games, in that the story is told through an in-universe interface (and also demons messing with the software) which is a good thing.