A spreading twist on a classic game.
Here are my notes I jotted down while playing:
- Starting screen music would go a long way. I thought my sound wasn't working initially
- A tutorial would be nice, I wasn't exactly sure how to play initially.
- I wasn't sure what the sound beeping alarm meant. Did that mean I was taking damage?
- Didn't even notice the HP bar until I died the first time
- Thought an interesting mechanism instead of health would be the spreading stuff lockout getting matches for a specific time period
- Felt the player movement and pickup/drop wasn't as clean as they could have been
Great to see classic games revamped with twists.