Oh no, I just tested the downloaded release build on my PC, and the custom cursor isn't showing up for some reason but the regular mouse is. Was the cursor showing up at all, and was this in browser or on pc? Thanks for the feedback
This appears to be an issue with chrome/microsoft edge and unity's custom cursor unfortunately. Firefox and the downloadable version seems to be working fine. This is what you I get for tacking on the WebGL build; thanks for the info fellas.