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A neat idle game, simple, done effectively. It would be nice to see the progression of damage you end up taking because some levels it tanks HARD and some it does nothing, also health seems to be a pretty useless stat over defence, which I just spammed to make the tankiest shrooms around. But aside from that, I love the art and the sound design is done well. Gratz on getting a game done!

yeah we def realised how tough it can be if you spam upgrade speed/defence, and we wanted to implement a curve so it's not so sudden even if you spam speed/strength. If we update it we would probably do that. potentially also the stats of the retaliation displayed. I also aim to reduce the effectiveness of defence, and maybe some more sounds and a volume slider that persists over resetting lol 

Thanks for the feedback!