Well damn. I don't consider myself an expert game dev but I know enough to know how much work must have gone into these systems. I love the take on zombies, not sure I've ever seen a zombie game like that, really cool.
There were two things that stood out in terms of notes:
- I had a torrid time dragging objects around (not sure if skill issue on my part)
- The day/night cycle felt a little unneccesary but that might change with more development.
Overall this was a really solid concept/execution. Oh and, random thing, the menus feel really satisfying to use lol.