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(+1)

It's really impressive how quickly this was made. I had a lot of graphical glitches with the ferrets glitching on the tables. There was also one time where it seemed like I lost for no reason. I had 0 or 1% stress the whole game and then I suddenly game overed. I think if the screen changed or flashed a hue slightly as well that would help make it more obvious when you are close to losing, because it seemed very sudden. I don't play games with audio, so if I had perhaps it wouldn't have been an issue. A pause button would have also been a nice addition. If there was one, I could not find it. Very solid game though. Fun to play and great premise + execution. I think there might be some balancing issues, but with how quickly this was put together I wouldn't expect perfect balance.

(+1)

ferrets jump over tables and that causes stress. Same when they don't have a table to seat 😄 I agree that the stress in the game isn't properly polished to educate the player of how it works. "The glitches" on table is them eating and then "swimming in food" we just didn't have time to make the food react properly or remove the food haha. Thanks for your words, I agree with what you said, sadly we can't re-upload the fixes to balance it a bit  but hope it's fun either way!!😄