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(+2)

Hard to get momentum in some parts to make it through grates. Sort of hard to tell where my form is in the space in order to make good wall jumps.  Amazing music, cool concept, hilarious quips from granny.

(+2)

This is grate feedback (sorry for the pun). I will look into level design that does not put the player in such tight spots for my post jam update. Because momentum is so important I agree I should give the player a little more wiggle room. Thank you so so much for playing!