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Honestly, it is a really solid concept. I liked the map that showed my trail of where I had been and also the feel of the movement was great! You actually had a lot of mechanics for such a short time frame and I am impressed. In a post jam build I would change the shooting. I noticed if I held the mouse down it would shoot at a certain speed but if I rapid clicked I could shoot a lot faster. But then clicking real fast kinda hurts my fingers after a while haha. So maybe limit the individual click speed to be the same as the hold down click speed. Great entry! 

I felt like it was a good concept as well, but the things needed to make it whole was too much for a simple game-jam. For shooting, I purposely left it like that so that the player is allowed to forcefully attack more at the cost of your fingers haha. You would then replace it with a more powerful weapon. You were supposed to unlock the weapons using points gained from the tiles. Thanks for the reply, I was honestly surprised to still see comments about my game. I really appreciate it!