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Won me in the art already! It's so cuuuuute. ๐ŸŒป๐Ÿ’•
From the background, to the tilesets, to the cute robot, the pixel art is very polished and contributes to the atmosphere of a desolate land.
The gameplay is pretty nice and it shows up in different scenarios in the different levels. Changing the level as you go is always a cool mechanic :3
My only complaint is that it's quite easy to softlock yourself ;w; and I felt that some sound effects for fire, water, jumping, strolling would add some extra juice ๐Ÿ’–
You two did a great job!~ Keep it up ^w^ ๐Ÿ’–

OMG thank you for playing and for the awesome review :D!!!

Yeah, the softlocking is kinda annoying at times. In some sections we added jumps that were still possible with the flamethrower even if you burned all the grass but some jumps simply can't be saved... We're still thinking about how we could maintain the game's mechanics without hindering the player too much for bad decisions (maybe separate the game by screens and be able to reset individual screens? Maybe rewinding time? We'll see once we have something solid and fun). In terms of music and sfx, tho, we're already on track and adding stuff ^^. 

We'll probably release a more fleshed out version of Green Top once the jam ends so I can assure you that the journey is not over yet! ๐Ÿ’š

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I can't wait! Will be on the lookout for the next version :3