Thanks for sharing this. I’ve used these assets in my research of running Godot on a 1ghz device here. Do you mind if I share the project files via github for others to be able to modify and run it themselves?
Viewing post in PSX Industrial Environment Asset Pack comments
I’ve been posting my findings in devlogs and as it turns out an atlas texture gave no visible improvements, to my surprise. Scaling down textures had no impact either. The only other thing I haven’t tried is LODs which will have to be made by hand for Godot 3 as it doesn’t generate them automatically AFAIK