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I adore overcooked. As someone who used to cook for a living, I always felt that it captured the spirit of things going crazy in the kitchen. This game is *very* close to getting that, and you should be proud! Some constructive feedback, I'd recommend making a queue of customers that can vary in size, and mess with the balance for operation time. For a single player experience, I think it's important you can 'set and forget' items, which would make the player have to remember and balance their timers. Seriously, good job, and good luck!

(+1)

I'm glad I was able to recreate even a fraction of the hectic feeling of working in the kitchen. I agree that having a queue is a great idea and if I decide to continue working on this game I will definitely consider it. Thank you for the feedback, I really appreciate it.