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Thank you! We quickly realized we would not have enough time to add in the extra levels/teachers/ai patterns and powerups we had planned so we focused on polishing what we had to create a solid base to build a game on. There are a few things now in hindsight we would have liked to add to make the gaming experience a bit more clear where the passing would fail when too close to the teacher. Thank you for playing!

Are you guys going to expand on it after the game jam? I'll gladly give it a try, when you finish it :)

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Probably not. Not because I don't think adding in those things would make it a much better game but probably because it won't ever be a fantastic game. Everyone learned a lot from the gamejam and I learned how to use some new tools in Unity which was the goal. As long as we cross our T's and dot our I's and reflect on what we could have done better and what would we need to add to improve, the next game jam or next game will benefit. I love game jams so I've joined a lot and plan to join even more. I think of a genuine HIT strikes from one of those it may be worth taking it further, this one... it might turn out to be a good game after everything is implemented but it probably won't be a hit. :)