Thanks for the review! Yeah the audio I didn’t have the time to balance or mess with the concurrency settings, it is meant to be a bit ‘multiple voices echoing around your head’ but I definitely haven’t achieved that here. I think I could have definitely put more visualization to the spells effects to make them more distinct, but a part of the game is meant to be messing around with different spells, picking apart patterns in their design, and filtering out the useless/harmful ones to try to find a handful of useful spells. And what do you mean by the spell hexes being jumbled together? do you happen to have a screenshot or can describe what was happening? I never ran into that issue in my playtesting.