While not embracing the mutation theme perse into its actual gameplay, but instead the underlying sprite theme, the game manages to offer a decent "idle-shooter" experience, as seen in many games, offering upgrades (could technically be interpreted as mutation) after every so and so enemies.
Sadly some mechanics appear to be a little buggy, unbalanced and due to missing restrictions on the delay between individual bullets shot the game looses any challenge that comes with it, at least as far as I can tell.
Still a decent game, managing a decent implementation of the theme while still coming up with a - in theory - interesting gameplay loop.
Viewing post in Virus Mutation: Escape of the Microbe jam comments
Thank you for your detailed review, I definitely agree with the buggy mechanics and unbalanced environment, if I had a bit more time I would have gone back and worked on that, unfortunately, my time constraints were extremely cut off. There were a lot of ideas that were not implemented because of time constraints, plans for more upgrades, more randomness, but at the least I probably should have made more progression on the enemies other than the 3 types that exist currently. Thanks for the review!