Thanks for playing! The skeleton assets are superb, all goes to KayKit. I do have plans to make more enemies archer, mages and bosses. Also had the idea to create loadout or classes for the player to have more variation of gameplay. And lastly, improve the upgrade system with all these changes. All depends on how ppl find the game in this state. I use unreal daily at work, so using Godot was a fresh of breath air, able to iterate fast and have simpler editor made game development fun :D