Thanks for playing and the kind words!
Bruno Wilkinson
Creator of
Recent community posts
Thanks for playing! Checkout DavidKBD, if you wanna more music from him.
(Music): https://davidkbd.itch.io/interstellar-edm-metal-music-pack
Thanks for playing! I’m really glad that the overall design decisions are being appreciated! Unfortunately, like you said, the timeline didn’t allow it. My goal was just having the base idea of the game. Looking at all these comments, I feel I have something here that motivates me to make another iteration of the game.
I had similar issue with my game, frankly I’ve just reuploaded. You and I spent 3 days working on a game, even if I get disqualified, I prefer my game to be played. I do see the issue with it, but I think in our cases, just a dumb upload mistake/bug that can happen to anyone shouldn’t be punished by it. I think the most important part is to share your work than winning the game jam. Not only that, but I hope that ScoreSpace can trust us enough, that we didn’t cheat (by adding extra stuff in between uploads)!
Thanks for trying the game ! I do wish the gameplay was harder, but I went the other way for the game jam so ppl can play it. So if you pick the left option, it will either increase the attack speed or movement speed of the skeletons, but it’s very badly communicated, the UI is left to be desired haha
Thanks for playing! The skeleton assets are superb, all goes to KayKit. I do have plans to make more enemies archer, mages and bosses. Also had the idea to create loadout or classes for the player to have more variation of gameplay. And lastly, improve the upgrade system with all these changes. All depends on how ppl find the game in this state. I use unreal daily at work, so using Godot was a fresh of breath air, able to iterate fast and have simpler editor made game development fun :D
Thanks for taking the time to play the game! Thanks for the feedback, it might be due to the fog that is causing frame rate issues, but also I didn’t do any optimization :D I know the accidental select is frustration, I wish I had more time to find a nice solution to it. About the assets, please give some love to these guys:
DavidKBD (Music): https://davidkbd.itch.io/interstellar-edm-metal-music-pack
Kenney (Starter Kit): https://github.com/KenneyNL/Starter-Kit-FPS
Thanks for feedback!
Unfortunately, I had to scramble to get the game done, so many things I wanted to implement went out of the window. One thing, I wish to add more emphasis on the projectile effects, such as giving an outline on the bears when they are slowed or getting boop in the air.
I’m currently working on a more refined version of it.