Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Interesting idea!

I'd like to see more variation in the gameplay. At the moment, you only can move. Giving the player another action like swinging their weapon with a button or even a simpler method of movement like clicking could help the game be a bit more engaging.

Upgrade tree is always interesting, but be sure to be clear about cost/reward. You use 1/50, 2/50 etc. to denote your shop, but that format isn't universal. I was confused my first few runs because I couldn't figure out what it meant!

Great job finishing, and best of luck to you!

(+1)

Thank you for your criticism and advice, it is very important for us! For 2 people in 3 days without any preparation - I think it’s good enough, at least suitable for a prototype. The attack happens automatically, regularly spamming the attack button is a bit tedious, I decided to spare the players' fingers.

According to the original plan, there should be a transition from weapons to melee attacks as mutation/evolution occurs; there are plans to refine the game and add a lot of things. It is necessary to make changes to the balance of the game and the characteristics of both the player and the monsters.