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Your feedback is in line with some of the concerns I had when wrapping up the project. Thank you for the confirmation! I had added the "How To Play" section much to my disliking, due to time constraints.  It was very likely that it may be overlooked by the player or the information within would be overwhelming/easily forgotten. The map design itself could have gone with more playtesting, once those fires ignite it's easy to lose track/pace. Also making the fail state more clear is something that needs to be addressed. I will take these concerns into consideration and adjust accordingly. Thank you for the valuable feedback, and more so, Thank you for playing!