I'm so glad you enjoyed it, Thank you so much for playing <3
SnoreKi
Creator of
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Very chill in terms of atmosphere and aesthetics, and I really like the 2d/3d look you went for! It plays really well, though the puzzles were very similar fairly often. And at first It took me a sec to figure out where the goal pipe was due to the camera angle. Nicely done, and I loved the music too!
Thank you for such wonderful feedback and sharing what you loved about this little game. I can certainly see where more content can be added, and the idea of the squirrel climbing into its home after a job well done conjures such a warm fuzzy feeling. There's definitely more that could be added moving forward, and I'll take some of your recommendations to heart. Thank you for playing and sharing your thoughts <3
I'll admit the instructions for the controls were a bit lacking, going forward I'll have the specifics easier to pick up on. When the squirrel has acorns in its mouth press the 'throw' button while holding 'down', it'll spit them back out one at a time. And yeah, there are a lot of acorns to collect, perhaps better placement and fewer would have felt better for overall gameplay. Thank you for the kind feedback, much appreciated! And thanks for taking the time to play my little game <3
I realized the instruction on the controls was a bit sparse, I'll be sure to make things a bit clearer going forward. When the squirrel has acorns in its mouth press the throw button while holding down, it'll spit them right back out. Climbing around was my favorite thing to add :3 Thank you so much for playing!
I just did a little update. The difficulty scales better, hitboxes adjusted, Zeppelins have been added, The tower is more tower-like compared to other buildings, and more squiggles added to the animations. Little things here and there. I tried not to overwork it to retain the scuffed nature of it :P
Thank you all for the wonderful feedback <3
Hey thank you! I didn't have the time available to create a longer game as I would have liked, so I kept is micro to alleviate the stress that comes with a larger project. Needed sleep. After doing longer jams all year I figured testing my ability to be quick was something I wanted to try. I appreciate the feedback, thanks for playing my scuffed entry, enjoy the jam <3
I really loved the style and the nice glow. Very intuitive controls, the rotation was something I had fidget with until I got a feel for it. Pretty solid gameplay, although I feel like I hit a difficulty plateau when I had certain upgrades leveled a bit, notably the amount of cannons. Eventually it felt like wave 30 and 60 were about the same(the game crashed at wave 63, that might have been my browser though). I also noticed that the choice between two downgrades at once showed up very rarely, maybe more often could help put more tension on the player when they get too strong. It's ok to be mean the player sometimes haha. Overall, great game! Well done!