Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hi. AI is pretty simple and would be easy place to improve, but I like the current level of difficulty/unpredictability. Basicly it splits the current legalmoves into good, ok and bad moves. Then it will first play from the "goodmoves" pool if there are any, before trying the other pools.