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A neat sandbox game, I think giving the player the choice of the monster makes things much more difficult, would've been cool to see some levels specifically designed for specific monsters so the player gets a little familiar with the systems before being given the choice to select the monster.

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Thanks for your comment, much appreciated! You've got a point there. We might scale back the character options in the early levels. We didn't do it at first because our game has very few levels, and we've been so wrapped up in testing that we got super familiar with all the characters. It's totally valid that it could be a bit much for newcomers to see all those options straight away ^^