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Acquiring assets requires two things:

  • 3 xp
  • Narrative context

For example, you can't just "learn" to be a Gunslinger out of the blue, you also must frame it fictionally: the character trains hard by herself with a gun, or is taught by someone else, your call — it just has to make sense inside the story. 

If I were you, I'd write specific conditions for buying the asset, like "this asset can only be chosen when you gather information about X", or something along these lines.

Good luck!

(+1)

Ah that makes more sense, thank you.