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(1 edit)

This was equal parts fun equal parts infuriating haha, the water limit fits the theme in a funny way and makes the game really intense and pushes you to go fast, which makes it real fun, but the frustrating part begins after you die, the player location resets but not the saws, this adds a luck element to what is a precision platformer, which can be a problem since the saws are not in the same place as before and now can be in a place where you have to wait, but you can't since there is a time limit, so some runs end up becoming discarded since you can't really win until the obstacle locations favore you.
Overall this is pretty fun but slighly frustrating, I think I reached the 6th level , where there are a series of wall jumps in the right corner of the screen with horizontal saws in each platform with spikes in the corners. I feel that with just one little fix this would be a complete precision platformer, so congrats!

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Yeah I absolutely agree, time was running out and I wanted one level where the saws chase you, but it would've taken an entire recode of how death worked to get the saws to reset and as my first game I just couldn't do it with the time limit. 

Totally understand it's a little frustrating, sorry! Thank you so much for playing. It was my first real project and I'm happy with it for what it is and learned so much.

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Oh yes, changing the programming mid way through is a nightmare, and with the Jam time limit it's fully understandable. Also as your first real project this is actually great! Every project teaches us something, so keep on doing them :)