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(+1)

I like that you can choose to either take is slow or you can absolutely maximize the amount of points you get. Purple flower box combo for the win!
The music loop is a little too short, it gets a little annoying after a few levels.

About 4 levels in the economy of coins gives you too much, so you can always buy all the cards. Maybe this could be balanced by having expensive gold versions of the cards that have extra ability or combo?

For me the button to go to the next level never hides, so I can just keep clicking it and continue into levels even if i don't have the right amount of points.

This is a very solid basic game concept. You could take this and add several game modes. One one side you can have timed build, where you want to keep going to as many islands as possible. On the other side you could have a limited turns mode, where every card placement is carefully chosen for extra points.

Wow great feedback !
Economy is terrible in the game. Like people mostly wont play gamejam games, and I dont want to let them leave without seeing  the windmill and the other stuff. How they are working. That is why they all really cheap.  And you are right about the buying infinite cards. They will have some limit so you have to discard them. But I wasn't have time for it.

I actually take every feedback on my trello. And you make one giant feedback post is describing what I will going to do.
I think you have really solid points. I will update the game. Thank you for your time :D