Great game, really easy to understand! I like the kind of metroidvania feel, were the levels procedurally generated? Very solid game overall, and well polished. My only complaint is that it doesn't feel like it matches either theme very well
Yeah, we decided to implement mutation by procedurally generating the levels. We wanted a unique interpretation of the theme, but we ran out of time to really lean into it and make it feel special. I'm glad it was still noticeable, though; proc gen is tricky, haha