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Oh haha, sorry, my understanding of the technical side of things is very vague. But if it helps any, the tile images are stored as Unreal Engine data table that uses a custom structure, and the canvases are saved/loaded by turning the image into a long string that describes the type, rotation and other parameters of each tile.

If you had to make the tiles even simpler (my estimate 1/2 the size of your mini tiles) what would be a good list of "tiles" to support?