On one hand, it feels like this game was designed with a hard difficulty curve set in mind, and I suppose if that is your creative integrity, I will leave that to your discretion.
On another, as someone who's not used to this type of game and is pretty bad at slash control (especially requiring a mouse to control the angle of your character), this game just isn't for me.
I will admit that the gameplay loop is interesting and the art style top down view makes for a unique design choice. But overall this feels like it could have been a bit more easier for me.