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What a great concept! I love that the game covers not just weapon creation but also mechanics for a full day of adventuring. Having the weapon creation go into such detail really adds depth to the story of it and the adventurer. In the gameplay section, I'm a little unsure about the purpose of drawing cards for the countdown clock—are cards meant to correspond to a table about the weapon/adventurer relationship? Regardless, I look forward to playing this game when it's completed!