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(2 edits) (+1)

I wish the game would somehow visually indicate which upgrades you've never bought before. I feel like it would make it easier to unlock 100% of the entries in the beecarbopedia.

I found out this information is availible in the encyclopedia, you just have to look at each card description to see what they turn into. Somehow I'm still missing one Nature card, though. Maybe it gets auto-built when you fail an event, or something? I googled it. Apparently I got good at the game too quickly. I needed to let pollution pile up until I get a specific event, then succeed at that event. 

I'll just play a round and keep 20th century Industry around for a while.

(4 edits) (+3)

I’ve quintuple checked & one nature card is indeed missing even going through all of the entries trying to find something that upgrades/is replaced by “???” turned no results; most likely it’s just a bug or a card forgotten to be implimented - or maybe a card that you can only get through those disaster events & is super rare?

e: looking @ the tech tree it seems it was the last option, a card obtained only through 2 disaster events tech tree, made by user wondible

e2: yep, managed to get it by making a bunch of ‘massive mining’ cards (fossil power branch)

Glad you managed to ehm mine the last card :) Thanks for playing.