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I really like the fairy-tale picture-book visual design, the character looks very cute and the watercolor-style painting is also very pleasing to the eye. It feels like reading a story book. The movement is smooth and easy to control. Overall, this is a fun and well-made game.

To be honest, I’m really not good at platform games, and I can’t finish this game and give professional advice on this aspect. These are just suggestions based on the few levels I played in the early stage, you don’t need to take these suggestions too seriously 😉:

  •  The main mechanic of this game is to use weapons as platforms to jump. This mechanic is actually quite common in other games, it lacks some originality but it is a fun mechanic. If you want to make this game stand out in platform games, it needs more interesting level or interaction design.
  • The UI can be more refined and improved, some words are really too small to see clearly, and putting the whole keyboard on the screen doesn’t seem so necessary.
  • Some of the key configurations are not very intuitive for me personally, it would be better if they could provide customizable key settings.

Thanks for playing and giving it a try :D  Glad to hear the game is visually pleasing (trying my best not to look like Hollow Knight since a lot of games in the genre these days copy it heh)Thanks for the feedback, I'll keep working on it!  Gonna do key re-mapping someday for sure, probably end up finding an asset, but even though are hard to implement haha.