Thank you! I've been working on it for almost five years now haha. Hmm, does it give you an error message when it crashes?
yes it does, its the standard, nwjs quit unexpectedly, I have the details of the crash report tho, (im using the itch.io app if that helps in any way)
I really hope I didn't accidentally dox myself with sending these details
-------------------------------------
Translated Report (Full Report Below)
-------------------------------------
Process: nwjs [14045]
Path: /Users/USER/Library/Application Support/itch/*/Game.app/Contents/MacOS/nwjs
Identifier: io.nwjs.nwjs
Version: 65.0.3325.146 (3325.146)
Code Type: X86-64 (Translated)
Parent Process: launchd [1]
User ID: 502
Date/Time: 2024-02-03 23:13:29.0794 +0200
OS Version: macOS 13.4.1 (22F82)
Report Version: 12
Anonymous UUID: 6A57B25D-319B-9139-7DBA-78E123097E9A
Sleep/Wake UUID: 859585F5-AF56-4E52-9D83-DD2EC686BA2B
Time Awake Since Boot: 2300000 seconds
Time Since Wake: 5336 seconds
System Integrity Protection: enabled
Crashed Thread: 3 StackSamplingProfiler
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Codes: 0x0000000000000001, 0x0000000000000000
Termination Reason: Namespace SIGNAL, Code 11 Segmentation fault: 11
Terminating Process: exc handler [14045]
VM Region Info: 0 is not in any region. Bytes before following region: 4376322048
REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL
UNUSED SPACE AT START
--->
__TEXT 104d96000-104d97000 [ 4K] r-x/rwx SM=COW ...ts/MacOS/nwjs
Thread 0:: CrBrowserMain Dispatch queue: com.apple.main-thread
0 ??? 0x7ff8a436e9a8 ???
1 libsystem_kernel.dylib 0x7ff8147385b2 mach_msg2_trap + 10
also I only crash when I press new game and I get to the customization area, if I stay in the main menu I don't crash and if I manage to get in the actual game without crashing the problem goes away so its not that bad.