The aesthetics are great, the models and animations are really well done.
The controls feel a little bit clunky, mostly the movement and attack response, I think having the tools be on the scroll wheel for quick swapping and then having a more visual approach to which tool is selected (maybe an icon of the tool above the players head just when swapping) would make the mechanic feel a little smoother.
I found myself struggling to keep up with the incoming hordes having to swap between things so much and then having to plant.
Otherwise the idea and concept is really good, it reminds me of plants vs zombies but with far more movement!
Good entry!
Viewing post in SlugBusters: Garden Mayhem jam comments
Thank you for giving our game a try!
UI needs some changes for sure. The selected icon above the head is actually a great idea especially for seeds I guess.
Better and more responsive attack and throw indicators are on ours minds as well.
For the balance - we planned on adding few mechanics that would help with dealing with those hordes but we didnt manage to squeeze them in