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(+1)

Solid entry! I liked the variety of enemies. I'd have preferred a shorter candle cooldown, and I think it would have been much smoother if the hitbox of the player didn't fit the entirety of their sprite (restrict it to a square at their feet and make the head able to overlap the walls), would have felt more intuitive to how many other titles handle it. What I felt was missing was some upgrades to the candle! Faster shots, spread shots, smaller cooldown, stronger flame, stuff like that. ^^

(+1)

good ideas, ofc i kinda rushed it, at first the upgrades was an idea, so was other stuff, but was cut short due to making it in time, ill see if i can remake it better sometime later, make it how i first wanted it to be yknow